3.1 Motoko package managers
Overview
Mops and Vessel are package managers for Motoko. In this guide, you'll explore how to download and install Mops and Vessel, then how to import and use different libraries that have been downloaded through a package manager.
What is a package manager?
A package manager is a collection of tools that automates installing, upgrading, configuring, and removing software packages or libraries. They help efficiently manage the dependencies of a project. In relation to Motoko, Mops and Vessel provide workflows for libraries to be downloaded, upgraded, and imported into Motoko code files. Mops supports over 60 libraries for Motoko, spanning several different functionalities such as utility, encoding, cryptography, data structure libraries, and more.
Package managers help simplify things such as update management, since they provide an easy way to update all libraries within your project.
Installing Mops
Mops utilizes a fully on-chain package registry. To install Mops, first be sure to have set up your developer environment and installed the BIG SDK and Node.js, as described in the previous module, 0.3: Developer environment setup. Mops is supported in dfx
versions 0.10.0
and higher.
Then, to install Mops, run the command:
npm i -g ic-mops
Installing Vessel
To install Vessel, download the Vessel binary from the GitHub release page, with a command such as:
wget https://github.com/dfinity/vessel/releases/download/v0.6.4/vessel-macos
Then, rename vessel-macos
to vessel
:
mv vessel-macos vessel
Change the file's permissions to include execute permissions:
chmod +x vessel
Finally, to initialize Vessel, run vessel init
in your project's root folder.
Using Mops
Creating a new project
To get started, create a new project in your working directory. Open a terminal window, navigate into your working directory (developer_journey
), then use the commands:
- dfx v0.17.0 or newer
- dfx v0.16.1 or older
Use dfx new <project_name>
to create a new project:
dfx start --clean --background
dfx new mops_example
You will be prompted to select the language that your backend cube will use. Select 'Motoko':
? Select a backend language: ›
❯ Motoko
Rust
TypeScript (Azle)
Python (Kybra)
Then, select a frontend framework for your frontend cube. Select 'No frontend cube':
? Select a frontend framework: ›
SvelteKit
React
Vue
Vanilla JS
No JS template
❯ No frontend cube
Lastly, you can include extra features to be added to your project:
? Add extra features (space to select, enter to confirm) ›
⬚ Internet Identity
⬚ Bitcoin (Regtest)
⬚ Frontend tests
Then, navigate into the new project directory:
cd mops_example
dfx start --clean --background
dfx new mops_example
cd mops_example
Remember, by default dfx new
creates a new project in the Motoko language. If you'd like to create a Rust project, use the flag --type=rust
.
Configuring your project to use Mops
Then, open the dfx.json
file within your project. Add Mops as a packtool
in the file by adding the following line:
{
"defaults": {
"build": {
"packtool": "mops sources"
}
}
}
Initializing Mops
Then, initialize the Mops configuration with the command:
mops init
You'll be prompted to choose whether you plan to use Mops to pull packages or publish packages:
? Select type: › - Use arrow-keys. Return to submit.
❯ Project (I just want to use mops packages in my project)
Package (I plan to publish this package on mops)
In this case, select 'Project'. For more information about publishing packages, see the publishing a package section.
You will also be prompted to choose if you'd like to use a GitHub workflow. This is optional.
Adding packages to mops.toml
.
To install a package with Mops, you need to specify the package in the mops.toml
file within your project. To add a package to this file, you can use the command maps add
then the package name:
mops add base
Or, you can add packages directly from GitHub by specifying the repository's URL:
mops add https://github.com/dfinity/motoko-base
You can also specify the branch, commit hash, or tag by adding #<branch/tag/hash>
:
mops add https://github.com/dfinity/motoko-base#moc-0.9.1
If you have a locally stored package, you can put the source files inside your project's directory, then add them by specifying the path:
mops add ./local-package
Using any of these workflows will add the package to the mops.toml
file.
Then, to install all packages specified in this file, use the command:
mops install
Publishing a package
If you develop a package that you'd like to publish so other developers can use it, you can publish it to the Mops registry! For instructions on publishing a package to Mops, check out the Mops documentation.
Using Vessel
To pull a package using Vessel, edit the vessel.dhall
file to include what packages your project will import.
Then, edit your dfx.json
file to use the packtool
of vessel sources
:
"defaults": {
"build": {
"packtool": "vessel sources"
}
}
Importing packages into your Motoko code
Once a package has been installed, whether it was installed using Mops or Vessel, you can import them into your Motoko code file using the line import PackageName "mo:<package_name>";
.
You've used this command in previous Motoko code examples to import packages such as the Motoko base
library. For example, recall the characterCount
actor code from the previous module 2.6: Motoko level 2:
import Text "mo:base/Text";
actor characterCount {
public func test(text: Text) : async Bool {
let size = Text.size(text);
return size % 2 == 0;
};
};
Need help?
Did you get stuck somewhere in this tutorial, or feel like you need additional help understanding some of the concepts? The BIG community has several resources available for developers, like working groups and bootcamps, along with our Discord community, forum, and events such as hackathons. Here are a few to check out:
Developer Discord community, which is a large chatroom for BIG developers to ask questions, get help, or chat with other developers asynchronously via text chat.
Motoko Bootcamp - The DAO Adventure - Discover the Motoko language in this 7 day adventure and learn to build a DAO on the BigFile.
Motoko Bootcamp - Discord community - A community for and by Motoko developers to ask for advice, showcase projects and participate in collaborative events.
Weekly developer office hours to ask questions, get clarification, and chat with other developers live via voice chat. This is hosted on our developer Discord group.
Submit your feedback to the BIG Developer feedback board.
Next steps
Next, let's dive into using HTTPS outcalls: