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Unity WebGL sample

View this sample's code on GitHub

The example shows how to deploy a simple Unity WebGL build on BIG in an asset canister. It just shows a Unity WebGL build with the URP template installed.

The Unity WebGL build is deployed as frontend, no backend is needed in this sample.

Prerequisites

This example requires an installation of:

Install

Install the example dapp project:

git clone https://github.com/dfinity/examples
cd examples/hosting/unity-webgl-template

Deployment

The local replica is started by running this command:

dfx start --background

When the local replica is up and running, run this command to deploy the canisters:

dfx deploy

If you get error code 500 after deploying to the BIG mainnet, try to use raw keyword in the URL like this:

https://<canister-id>.raw.ic0.app

License

This project is licensed under the Apache 2.0 license, see LICENSE.md for details. See CONTRIBUTE.md for details about how to contribute to this project.