Unity WebGL sample
View this sample's code on GitHub
The example shows how to deploy a simple Unity WebGL build on BIG in an asset canister. It just shows a Unity WebGL build with the URP template installed.
The Unity WebGL build is deployed as frontend, no backend is needed in this sample.
Prerequisites
This example requires an installation of:
Install
Install the example dapp project:
git clone https://github.com/dfinity/examples
cd examples/hosting/unity-webgl-template
Deployment
The local replica is started by running this command:
dfx start --background
When the local replica is up and running, run this command to deploy the canisters:
dfx deploy
If you get error code 500 after deploying to the BIG mainnet, try to use raw
keyword in the URL like this:
https://<canister-id>.raw.ic0.app
License
This project is licensed under the Apache 2.0 license, see LICENSE.md
for details. See CONTRIBUTE.md
for details about how to contribute to this project.